| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Buffer overflow in a DLL file in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a crafted Internet Video Recording (IVR) file with a filename length field containing a large integer, which triggers overwrite of an arbitrary memory location with a 0x00 byte value, related to use of RealPlayer through a Windows Explorer plugin. |
| rmserver in RealNetworks Helix Server and Helix Mobile Server before 13.0.0 allows remote attackers to cause a denial of service (daemon exit) via multiple RTSP SET_PARAMETER requests with empty DataConvertBuffer headers. |
| RealNetworks Helix Server and Helix Mobile Server before 13.0.0 allow remote attackers to cause a denial of service (daemon crash) via an RTSP SETUP request that (1) specifies the / URI or (2) lacks a / character in the URI. |
| Stack-based buffer overflow in the SmilTimeValue::parseWallClockValue function in smlprstime.cpp in RealNetworks RealPlayer 10, 10.1, and possibly 10.5, RealOne Player, RealPlayer Enterprise, and Helix Player 10.5-GOLD and 10.0.5 through 10.0.8, allows remote attackers to execute arbitrary code via an SMIL (SMIL2) file with a long wallclock value. |
| The RealAudioObjects.RealAudio ActiveX control in rmoc3260.dll in RealNetworks RealPlayer Enterprise, RealPlayer 10, RealPlayer 10.5 before build 6.0.12.1675, and RealPlayer 11 before 11.0.3 build 6.0.14.806 does not properly manage memory for the (1) Console or (2) Controls property, which allows remote attackers to execute arbitrary code or cause a denial of service (browser crash) via a series of assignments of long string values, which triggers an overwrite of freed heap memory. |
| The RealNetworks RealAudioObjects.RealAudio ActiveX control in rmoc3260.dll, as shipped with RealPlayer 11, allows remote attackers to cause a denial of service (browser crash) via a certain argument to the GetSourceTransport method. |
| Stack-based buffer overflow in a certain ActiveX control in rjbdll.dll in RealNetworks RealPlayer Enterprise, RealPlayer 10, and RealPlayer 10.5 before build 6.0.12.1675 allows remote attackers to execute arbitrary code by importing a file into a media library and then deleting this file. |
| Heap-based buffer overflow in a DLL file in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a crafted Internet Video Recording (IVR) file with a modified field that controls an unspecified structure length and triggers heap corruption, related to use of RealPlayer through a Windows Explorer plugin. |
| Stack-based buffer overflow in RealNetworks RealPlayer 10 and possibly 10.5, and RealOne Player 1 and 2, for Windows allows remote attackers to execute arbitrary code via a crafted playlist (PLS) file. |
| RealNetworks RealPlayer 10 Gold allows remote attackers to cause a denial of service (memory consumption) via a certain .ra file. NOTE: this issue was referred to as a "memory leak," but it is not clear if this is correct. |
| A certain ActiveX control in rpau3260.dll in RealNetworks RealPlayer 10.5 allows remote attackers to cause a denial of service (Internet Explorer crash) by invoking the RealPlayer.Initialize method with certain arguments. |
| Multiple buffer overflows in RealNetworks GameHouse dldisplay ActiveX control (ghdlctl.dll) allow remote attackers to execute arbitrary code via unknown vectors. |
| Integer overflow in RealNetworks RealPlayer 10 and 10.5, RealOne Player 1, and RealPlayer Enterprise for Windows allows remote attackers to execute arbitrary code via a crafted Lyrics3 2.00 tag in an MP3 file, resulting in a heap-based buffer overflow. |
| Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a crafted RM file. |
| Heap-based buffer overflow in Real Networks Helix Server and Helix Mobile Server before 11.1.3, and Helix DNA Server 11.0 and 11.1, allows remote attackers to cause a denial of service (application crash) or execute arbitrary code via a DESCRIBE request that contains an invalid LoadTestPassword field. |
| An ActiveX control in ierpplug.dll for RealNetworks RealPlayer 10.5 allows remote attackers to cause a denial of service (Internet Explorer 7 crash) by invoking the RealPlayer.OpenURLInPlayerBrowser method with a long second argument. |
| Off-by-one buffer overflow in the processing of tags in Real Metadata Package (RMP) files in RealPlayer 10.5 (6.0.12.1040) and earlier could allow remote attackers to execute arbitrary code via a long tag. |
| RealNetworks Helix Universal Server 9.0.2 for Linux and 9.0.3 for Windows allows remote attackers to cause a denial of service (CPU and memory exhaustion) via a POST request with a Content-Length header set to -1. |
| Buffer overflow in Real Networks RealPlayer 10 allows remote attackers to execute arbitrary code via a URL with a large number of "." (period) characters. |
| Stack-based buffer overflow in the RT3 plugin, as used in RealPlayer 8, RealOne Player, RealOne Player 10 beta, and RealOne Player Enterprise, allows remote attackers to execute arbitrary code via a malformed .R3T file. |